Robot (3d Model)
Robot Modeling in Blender
Created the full 3D structure of the robot in Blender with a focus on clean topology and functional design. The model balances mechanical detail with stylized proportions, making it suitable for animation and real-time engines.
Focus on details
UV Mapping the Robot in Blender
Unwrapped the robot mesh inside Blender, ensuring well-packed islands and consistent texel density. This clean UV layout prepares the model for efficient and high-quality texturing.
Texturing the Robot in Substance Painter
Applied sci-fi-inspired materials and wear effects using Substance Painter. The texturing process focused on achieving a balance between metallic surfaces, edge wear, and clean panel separation for a believable robotic look.