Robot (3d Model)

Robot Modeling in Blender

Created the full 3D structure of the robot in Blender with a focus on clean topology and functional design. The model balances mechanical detail with stylized proportions, making it suitable for animation and real-time engines.

Focus on details

UV Mapping the Robot in Blender

Unwrapped the robot mesh inside Blender, ensuring well-packed islands and consistent texel density. This clean UV layout prepares the model for efficient and high-quality texturing.

Texturing the Robot in Substance Painter

Applied sci-fi-inspired materials and wear effects using Substance Painter. The texturing process focused on achieving a balance between metallic surfaces, edge wear, and clean panel separation for a believable robotic look.

Description