Abdulrahman Mohammed

Creative Game Developer with 4+ years of experience in Unity for mobile, WebGL, and PC games. Skilled in programming, networking, 3D design, animation, rigging, Shader Graph, and 3D anamorphic design. Experienced in interactive media projects, real-time character motion with MediaPipe and Microsoft Kinect, interactive multimedia with TouchDesigner, integrating AI into games, multiplayer development with dedicated servers, AWS and Unity Hosting, backend integration with MySQL, PHP, Firebase, and sensor-driven inputs using Unity and Raspberry Pi. Passionate about exploring AR/XR development and creating immersive, innovative gaming experiences.

What I Do

Game Development

Developing Unity games for Mobile, WebGL, and PC with scalable design patterns, clean and maintainable code, AI integration, and immersive gameplay experiences.

Interactive & Multimedia Projects

Creating interactive projects with TouchDesigner, real-time character motion using MediaPipe and Microsoft Kinect, and sensor-driven interactivity with Unity and Raspberry Pi.

3D Design & Animation

Designing and modeling 3D characters and environments, creating animations, rigging, Shader Graph, and 3D anamorphic visual effects.

Backend & Integration

Managing backend systems and databases with MySQL, PHP, and Firebase, publishing games via AWS and Unity Hosting, and integrating multiple services into games.